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HALO SEASON 2
AV GRAPHICS PACKAGE
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Halo, Paramount+'s biggest series thus far, premiered its second season in February 2024. I was fortunate enough to be tasked with creating the graphics package for its marketing campaign. This package has been widely adapted across platforms for the campaign; from taking over the digital screens in Times Square & Los Angeles to the CCXP Panel screens for the premiere of the Teaser Trailer to short form social material.
This package was created in Cinema 4D using Octane for rendering. After exploring various design directions, I developed a lava terrain texture with Octane Displacement and Blackbody Emissions to align with the season's theme of "glassing" a planet. I incorporated untextured show models of Master Chief's helmet and The Artifact, provided by the studio, to unify the package. Next, I designed unique textures for both models to match their on-screen counterparts, then lit, animated, and rendered the scenes. Finally, I composited the renders in After Effects, adding text and resizing for all required formats.
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